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Heroes of Arkesia,

The Day of Prophecy is upon us. Only you can determine the fate of Arkesia.

This update introduces the Kazeros Raid Act 4: Fortress of Destruction, Kazeros Raid Denouement - Final Day, the Ark Grid system, Paradise Season 2, the Kazeros Challenge event, Diaspero Clear event, and more. Downtime will begin on November 19 at 12AM PT (8AM UTC) and is expected to last 7 hours. Read on for the full list of new content, events, store offerings, and other changes below.


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Kazeros Raid Act 4: Fortress of Destruction

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Act 4 will take you to the heart of Diaspero, the Fortress of the Abyss, where you'll face off against the Covetous Master Echidna and the Sentinel of the Abyss, Armoche.

In Gate 1, you’ll face-off against Covetous Master Echidna. Echidna's elegant movements, as if dancing, evoke the image of a ballroom dancer. Her gestures under the spotlight become all the more enchanting—but hidden within lies far more danger than you might expect. As you ascend the towering passages of Diaspero, you will eventually come face-to-face with the final abyssal being that blocks your path. The Abyss-infused statue sentinel, Armoche, dominates the battlefield with sweeping strikes from his halberd and shield. Armoche doesn't merely defend with his shield—it becomes a part of his offense, leaving no room for carelessness. The Act 4 Raid release includes the quality-of-life improvements that have been made in the Korean version of the game.

For those ready to take on this challenge, you'll need to complete the Rimeria World Quest - Connected Duty, and Prelude Quest: Destined Trajectory, along with meeting the Item Level requirements of 1700+ for Normal mode or 1720+ for Hard mode.

Kazeros Raid Act 4 is Tier 4 endgame content, and it shares weekly limits for gold rewards and free bonus rewards with other endgame content. Upon clearing Kazeros Raid Act 4: Fortress of Destruction, players can obtain Cores, which can be equipped in the Ark Grid system.

  • Ancient-grade Cores have a low drop rate in both Normal and Hard difficulties.

  • In Normal difficulty, the drop rate for Ancient-grade Cores is significantly lower than in Hard.

  • In Hard difficulty, Ancient-grade Cores may appear with low probability in loot auctions as a Core Chest.

Learn more about the Ark Grid system below the Raid section in the release notes.

Act 4 will have the frontier system applied, starting at Stage 3 on Hard Mode, and decreasing every 2 weeks. Normal Mode will start on Stage 0. If you beat the early stages before it reaches 0, you will be rewarded with a first clear bonus, that includes special raid items like Titles, honing materials and bound gold.

Frontier Titles:

  • Stage 3 - Sentinel Slayer

  • Stage 2 - Diaspero Infiltrator

  • Stage 1 - Fortress Crasher

Additional Notes:

  • Added clear rewards to the codex.

  • 7 new titles and 15 achievements.

  • Added 4 Trophies.

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Kazeros Raid Denouement - Final Day

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As you reach the summit of the Diaspero, the thick indigo mist that once filled the surroundings slowly begins to lift, revealing an endless wall stretching into the unknown.

Climbing the Stairs of Reverence and reaching the far side of the wall, you will be met by none other than the Lord of the Abyss— Kazeros. It is here, in the Throne Room of Kazeros, that the first battle to determine the fate of Arkesia begins. The battle against Kazeros will be unrelenting. You will face Kazeros in both his Abyss Lord and Archdemon forms. The Final Day raid includes the quality-of-life improvements that have been made in the Korean version of the game, including modifications to the clash mechanics in both gates.

To challenge Kazeros Raid: Denouement – The Final Day, you must Clear the Gate 2 of Act 4: Fortress of Destruction, (any difficulty) and meet the required Item Level for the desired difficulty. For entry, the required levels are:

  • Normal: Item Level 1710+

  • Hard: Item Level 1730+

  • The First : 1740+

    • The first will open in two weeks, on December 3. Additional release notes will be shared for the December 3 Update regarding The First Mode.

Kazeros Raid Denouement is Tier 4 endgame content, and it shares weekly limits for gold rewards and free bonus rewards with other endgame content. Upon clearing Kazeros Raid Denouement - Final Day, players can obtain Cores, which can be equipped in the Ark Grid system.

  • Ancient-grade Cores have a low drop rate in both Normal and Hard difficulties.

  • In Normal difficulty, the drop rate for Ancient-grade Cores is significantly lower than in Hard.

  • In Hard difficulty, Ancient-grade Cores may appear with low probability in loot auctions as a Core Chest.

Learn more about the Ark Grid system below the Raid section in the release notes.

The Kazeros Raid Denouement - Final Day Raid will have the frontier system applied, starting at Stage 3 on Hard Mode, and decreasing every 2 weeks. Normal Mode will start on Stage 0, and the Frontier System will not be applied to The First Mode. If you beat the early stages before it reaches 0, you will be rewarded with a first clear bonus, that includes special raid items like Titles, honing materials and bound gold.

Frontier Titles:

  • Stage 3 - Chaos Conqueror

  • Stage 2 - Abyssal Sovereign

  • Stage 1 - Abyss Survivor

Additional Notes:

  • Added clear rewards to the codex.

  • 9 new titles and 20 achievements.

  • Added 4 Trophies.

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Ark Grid

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Overview

The Ark Grid system will be the latest endgame progression system, unlocking powerful static and class-specific effects.

The Ark Grid has two main components; Cores and Astrogems. Cores are items that can be equipped into the Ark Grid to gain combat-related effects. Order-type Cores are class-specific and offer unique combat enhancements that enhance or modify the way you play your class. Chaos-type Cores are universal and usable by all classes. Each type contains subtypes based on celestial themes: Sun / Moon / Star, for a total offering of 6 unique effects. Cores can be obtained in the Kazeros Raid Act 4 and Kazeros Raid Denouement.

Astrogems are items equipped alongside Cores in the Ark Grid, unlocking Core Effects and granting additional combat enhancements. They come in two categories: Order Astrogems and Chaos Astrogems, with three subtypes, each offering unique combat effects. Astrogems can be earned from Kurzan Front Nefta Operations (1 and 2), Drextalas and Krathios Guardian Raids, 1700+ Chaos Gates auctions, and via crafting through a new NPC.

  • Ark Grid is applied per character.

  • It becomes available upon using your first obtained Core.

The initial core slot is 6 and One Core slot unlocks when the Ark Grid is first opened. One additional Core slot unlocks each week at weekly reset. Each Core slot has 4 connected Astrogem slots in a linear row. These Astrogem slots unlock alongside their Core slot.

  • The Ark Grid is not applied in content or regions with special stat balancing.

  • In the Trixion Training Room > Character Settings, Ark Grid effects apply but presets cannot be changed.

Core & Astrogem Registration and Equipping
  • Using a Core registers it to the Ark Grid.

  • You can equip Cores via the Slot Info UI in the Ark Grid.

  • Clicking a Core slot opens its Slot Info UI.

  • Equipped Cores can be freely unequipped.

    • Only one of each Core type can be equipped. For example, Only one "Star of Order" Core can be equipped within the Ark Grid.

    • Equipping a Core supplies Willpower to its slot.

  • Willpower flows into connected Astrogem slots to activate equipped Astrogems.

  • Willpower flows from the Core slot to the closest Astrogem slots first.

    • Activated Astrogems provide either Order or Chaos Core Points. When your total Core Points reach certain thresholds, additional Core Effects are unlocked.

  • Core Effect Activation Thresholds: 10 / 14 / 17 / 18 / 19 / 20 Points (These effects stack cumulatively.)

  • Players can equip refined Astrogems into Ark Grid Astrogem slots.

    • players can equip refined Astrogems into Astrogem slots.

  • Astrogems can be equipped via the Astrogem tab in the Slot Info UI of the Ark Grid.

  • Equipped Astrogems can be unequipped at any time.

    • Astrogems can only be equipped into Astrogem slots connected to a Core slot.

  • If no Core is equipped, Astrogem equipping is not available.

  • Only Astrogems of the same type (Order/Chaos) as the equipped Core can be slotted.

    • Astrogems are activated by Willpower supplied by the equipped Core.

  • Willpower flows into the 4 connected Astrogem slots in order, starting from the closest slot.

  • If a Astrogem is missing or insufficient Willpower is available, that slot and any further slots will not activate.

  • Only activated Astrogems will apply their combat effects and contribute Core Points (Order or Chaos). ※ Combat effects from multiple Astrogems will stack.

Ark Grid Cores

Cores are items that can be equipped into the Ark Grid to gain combat-related effects.

  • Order-type Cores are class-specific and offer unique combat enhancements.

  • Chaos-type Cores are universal and usable by all classes.

  • Cores are character-bound and their effects apply only when equipped.

Cores are classified into: Order or Chaos types. Each type contains subtypes based on celestial themes: Sun / Moon / Star, each offering 6 unique effects (e.g. Order Sun, Order Moon, Order Star).

  • Order Cores grant: Unique effects specific to the class

  • Chaos Cores grant: Universal effects available to all classes

Core Effect Activation : Core effects activate based on the total Core Points (Order or Chaos) from nearby activated Astrogems. Effect Activation Thresholds : 10 / 14 / 17 / 18 / 19 / 20 Points (All thresholds stack cumulatively.)

  • Order Core effects only apply if the corresponding “Enlightenment” Ark Passive is active.

  • Cores come in four rarities: Epic > Legendary > Relic > Ancient

    • Higher-grade Cores provide more Willpower and unlock additional Point-based effects.

    • Core Effect values do not scale with grade, except at 17 Points, Ancient-grade Cores provide stronger effects than Relic-grade.

  • Simply equipping a Core does not apply its effects— players must also activate Astrogems around it to accumulate the required Core Points.

When users register a Core to the Ark Grid, you gain Core Essence.

  • Epic Core: 1 Essence, Legendary Core: 4 Essence, Relic Core: 15 Essence, Ancient Core: 50

  • Core Essence is a character bound.

  • You can use Core Essence to craft Core Boxes via the Ark Grid Specialist NPCs in major cities.

  • Core Boxes grant Ancient or Relic grade Cores matching your class.

  • Crafting requires Item Level 1700 or above.

  • Once crafted, a Core Box cannot be reverted back into Core Essence. Be sure to choose the correct box before crafting.

Astrogems

Astrogems are items equipped alongside Cores in the Ark Grid, unlocking Core Effects and granting additional combat enhancements

  • Astrogems are character-bound items that only apply their effects once equipped and activated.

  • Astrogems must be processed after use before they can be equipped into the Ark Grid.

  • Astrogems cannot be equipped if the Ark Grid is not unlocked or if no Core is slotted.

Astrogems come in two types: Order Astrogems and Chaos Astrogems. Each type includes three subtypes, each offering unique combat effects. Each subtype has its own Willpower requirement for activation.

  • Order

    • Stable - requires 8 Willpower.

      • DPS Spec: Dmg+, Additional Dmg+

      • Supporter Spec: Brand Power, Ally Dmg Enhancement

    • Solidity - requires 9 Willpower.

      • DPS Spec: Dmg+, Boss Atk+

      • Supporter Spec: Ally Dmg+, Ally Atk Power Enhancement

    • Eternal - requires 10 Willpower.

      • DPS Spec: Additional Dmg+, Boss Atk+

      • Supporter Spec: Brand Power, Ally Atk Power Enhancement

  • Chaos

    • Erosion - requires 8 Willpower.

      • DPS Spec: Dmg+, Additional Dmg+

      • Supporter Spec: Brand Power, Ally Dmg Enhancement

    • Distortion - requires 9 Willpower.

      • DPS Spec: Dmg+, Boss Atk+

      • Supporter Spec: Ally Dmg+, Ally Atk Power Enhancement

    • Collision - requires 10 Willpower.

      • DPS Spec: Additional Dmg+, Boss Atk+

      • Supporter Spec: Brand Power, Ally Atk Power Enhancement

Astrogems exist in different grades depending on their processing status:

  • Before Processing: Uncommon > Rare > Epic

  • After Processing: Legendary > Relic > Ancient

  • Astrogems are character-bound upon acquisition.

  • During the Astrogem Fusion process, there is a chance to obtain roster bound Astrogems.

    • Roster bound Astrogems can also be used as materials for fusion, but fusion results are random and may yield non-roster bound Astrogems.

Owned Astrogems can be disassembled to obtain Astrogem Shards:

  • Disassembling Order Astrogems > Order Astrogem Shards

  • Disassembling Chaos Astrogems > Chaos Astrogem Shards

  • Shards are stored per roster under:

    • Astrogem Shards can be used to craft the Astrogem

  • At Ark Grid Specialist NPCs in major cities, you can craft the following:

    • Order/Chaos Astrogem random chest

    • Order/Chaos Astrogem Shard

    • Random Astrogem Box by the T4 honing Material (Item Level 1720+ with a weekly limit)

Using Astrogems - Newly obtained Astrogems have no preset options.

  • Each Astrogem contains 4 Astrogem Points.

  • Upon use (right-click), these 4 points are equally distributed into 4 different random options.

  • Astrogem Option List:

    • Willpower Efficiency - Fixed Effect: This is an option that reduces the Willpower required to activate an Astrogem. It is always granted when using an Astrogem and does not change to other options during processing.

    • Core Point (Order/Chaos) - Fixed Effect: This is the Core Point applied based on the Astrogem’s type (Order/Chaos). It is always granted when using an Astrogem and does not change to other options during refinement.

    • Astrogem Option (2 Combat Effects) - Non-Fixed Effect: When an Astrogem is used, two out of four options (two offensive type and two supporter type based on the Astrogem’s subtype) are randomly determined. Through refinement, already assigned options can be changed to other non-fixed options.

Astrogem Processing
  • Astrogem Processing changes the Astrogem options and the Astrogem Points applied to each option.

    • Willpower Efficiency and Core Points (Order/Chaos) are not changed to other options during Astrogem Processing.

    • Each Astrogem option’s points can be increased up to 5 during processing and will not fall below 1.

  • Astrogems can be processed through the "Ark Grid Specialist" NPC in major cities.

    • If the Ark Grid has not been unlocked, Astrogems cannot be processed.

    • Four potential outcomes can appear during Astrogem Processing. One of the four potential outcomes is randomly applied during processing.

      • The number of times you can refresh these potential outcomes depends on the Astrogem’s grade.

      • Uncommon grade: 0 refreshes by default (refresh possible if other-view-increase chance is applied)

      • Rare grade: 1 refresh by default

      • Epic grade: 2 refreshes by default

    • Astrogems can only be processed within the set number of processing attempts.

    • The number of available processing attempts varies depending on the Astrogem’s grade.

    • Even if not all attempts are used, processing can be completed via the “Complete Processing” menu.

      • To use the Complete Processing menu, you must process at least once

      • Each processing attempt consumes a certain amount of Gold.

  • When using tradable or character-bound Gold and Roster-Bound Gold for Astrogem Processing, Trust Level increases.

  • The grade of the processed Astrogem is determined by the total number of Astrogem Points at the time processing is completed.

    • Legendary grade: Total Astrogem Points 4 - 15

    • Relic grade: Total Astrogem Points 16 - 18

    • Ancient grade: Total Astrogem Points 19 or more

  • Astrogems being processed can be reset once.

    • Resetting Astrogem Processing will return the Astrogem to its initial state before processing.

    • Options granted by Astrogem use are retained.

    • The four potential outcomes will newly appear after reset.

    • Astrogem Processing can only be reset if at least 1 processing attempt remains.

    • You can reset Astrogem Processing by clicking the “Reset” button in the Astrogem Processing UI.

    • Resetting Astrogem Processing consumes the item “Astrogem Processing Reset Ticket.”

Astrogem Fusion
  • Players can fuse 3 Astrogems to create 1 new Astrogem. Astrogem Fusion can be performed through the "Ark Grid Specialist" NPC in major cities.

  • If the Ark Grid has not been unlocked, Astrogems cannot be fused.

  • Only the following types of Astrogems can be used as materials for Astrogem Fusion: Processed Astrogems or Astrogems that require processing.

  • Fusion is only possible between Astrogems of the same status.

  • Astrogems currently being processed cannot be fused.

  • As long as the status is the same, Astrogems can be fused regardless of their type or grade. For example:

    • “Order Astrogem: Stability (Uncommon grade)” and “Chaos Astrogem: Collison (Heroic grade)” that both require processing can be fused together.

  • Once Astrogem Fusion is complete, you will obtain a Astrogem with the same status as the materials used.

  • When fusing Astrogems that require processing, there is a chance to obtain a roster-bound Astrogem. Roster-bound Astrogems can be processed after use, and become character-bound upon use.

  • Astrogems of different grades can be fused together. The grade of the resulting Astrogem is determined at a certain probability based on the grades of the materials used.

  • The higher the grade of the materials, the higher the chance of obtaining a high-grade Astrogem through fusion.

  • Astrogem Fusion supports an “Auto-Register Until All Registered Astrogems Are Used” feature. When this feature is applied, the selected type of Astrogem is automatically registered as material until it is depleted.

  • Astrogem Fusion consumes a certain amount of Gold. Trust Level does not increase when Gold is consumed through Astrogem Fusion.

Western System Changes

Our team collaborated with Smilegate RPG to customize the system a bit for the western version. We hope this makes progressing through the system easier, with less fear of missing out on needing to immediately max out the system.

In the West, Astrogems will not be tradeable and cannot be listed on the Auction. Instead, when fusing them, you have a 50% chance of them fusing into a roster-bound Astrogem that you can move to another character on your roster if you wish. Roster bound Astrogems (Gems from fusion) processing uses silver instead of gold. Character bound Astrogems still require gold to process. This change is built to help ease player progression through the system.

There will be an NPC where you can spend some gold each week if you want to buy more Astrogems, but there will be a weekly limit on the amount that can be purchased, and bound gold from Paradise can be used.

Added an Astrogem processing option reroll ticket. This will be provided through events and the in-game shop. The ticket can only be used once per Astrogem.

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Paradise Season 2

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Season 2 of Paradise will run from November 19, 2025 until March 4, 2026. Season 2 arrives with a variety of updates and QoL improvements.

Season 2 Changes

Elysian & Legacy Gear
  • New legacy effects have been added, along with legacy set effects to add a new dimension to gameplay.

  • 3 New orb effects have been added for Season 2.

  • Decreased the luck dependency slightly through the following methods:

    • Set the maximum grade of the earnable legacy in the low rank of Elysian. For example, players cannot earn higher than epic grade legacy gear in Lv. 1 Elysian.

    • Decreased the DPS gap between each grade of legacy gear.

    • Increased the DPS gap depending on the quality of legacy gear.

    • Decreased restoration material drops and increased its success rate.

Crucible
  • Increased the Level of Crucible to Lv. 15, which will be the final mode for the end of season ranking. The HP of the Lv. 15 monster will be very high to add more length to the final fight used for setting the final leaderboard rankings.

Hell
  • Season 2 Hell Keys will be transmutable from the beginning of the season.

  • The Hell key level section will be updated to:

    • 1580 - 1640

    • 1640 - 1680

    • 1680 - 1700

    • 1700 - 1730

    • 1730+

  • Free Karma trial items, Random Astrogem chest, and Astrogem Selection chest will be added as reward options.

  • Elysian ticket chest will be added at the start of the season instead of the Legacy chests.

General/QoL
  • Moving from a paradise dungeon to other dungeons will be possible. For example, players can move directly from Elysian to Crucible without leaving the dungeon.

  • Even if the connection is lost while playing Hell, the session will now remain for 15 minutes to help players gather their rewards.

  • Skill recommendation will be added to Paradise.

  • The Rank UI provides a target record corresponding to the next rewards. For example, players in the upper 20% rank can see the record and legacy power of the users in the upper 10% rank.

  • Players can now change the effect visibility of the Orb Effect, Azena's blessing Chaos dungeon skill and battle item effects.

  • Season 1 hell key chest will include a "powerless hell key" which can be exchanged for silver.

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Events

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Kazeros Challenge

The Kazeros Challenge is built to help players reach the endgame levels required to challenge Act 4 and Denouement: Final Day. Players will be able to complete endgame progression related missions, such as clearing raid gates and reaching item level thresholds, to earn valuable rewards that continue to help progression. The event provides honing materials, bound gold, materials for Advanced Honing (from Act 3), Astrogems, and more! The Kazeros Challenge is built to help players move from Item Level 1680 - 1730, and can be activated on any character at Item Level 1680+.

If you want to learn more about other upcoming progression events, checkout our recent team update discussing the next wave of progression events.

Each mission and corresponding reward can be claimed once per roster. The event will continue until February 4, 2026.

Diaspero Clear Event

We saw some concerns about needing to progress through both raids and maybe missing out on some Ark Grid materials or Gold week 1, so we’ve added a small bonus event to give a few extra Ark Grid materials for every player who completes some missions. Each mission and corresponding reward can be claimed once per roster.

Achieving Item Level 1700 and 1710 will immediately grant small caches of honing materials. The first time players are able to clear Act 4 (any difficulty), players will receive 30,000 gold, 5 Uncommon - Epic Astrogem Chests, and a Legendary Core Random Chest. The first time players are able to clear Denouement: Final Day (any difficulty), players will receive 40,000 gold, 3 Rare - Epic Astrogem Chests, and a Legendary - Relic Core Random Chest.

The event will continue until February 4, 2026.

Mokoko Bootcamp

Mokoko Bootcamp returns, encouraging veteran players to assist new and returning adventurers in raids, and fostering a supportive community and offering exclusive rewards for both groups. This event aims to support new and returning players in overcoming high party finder standards and to reward veterans eager to assist them. The Mokoko Bootcamp has been expanded to include players below Item Level 1700, Act 2 HM, Act 3 NM, and include a variety of new rewards. The event will continue until February 4, 2026. Eligibility:

  • Mokoko Players: Players below Item Level 1700 and meet any of the following conditions:

    • New accounts created 60 days or less before the event start date, or returning accounts that haven’t logged in for over 60 days, or players who have cleared Gate 1 of the specified raid 30 times or less.

  • Veteran Players: Active players not meeting the above criteria.

Available for the following raids/dungeons:
  • Ivory Tower Abyssal Dungeon

  • Thaemine Legion Raid

  • Echidna Kazeros Raid

  • Behemoth Epic Raid

  • Kazeros Raid Act 1 (Aegir)

  • Kazeros Raid Act 2 (Brelshaza)

  • Normal Mode for Kazeros Raid Act 3 (Mordum)

Event mechanics:
  • Participate in raids with at least one Mokoko player.

  • Both Mokoko and veteran players earn tokens to exchange for rewards.

Major rewards:
  • “Leaf No One Behind” title - selected by the community.

  • Bracelet Effect Rework Ticket

  • Leap Legendary Card Selection Pack II

  • Astrogem Random Chests

  • Many types of progression materials, honing materials (including Hellfire 15-18 Honing books for Mokokos and 19-20 for Veterans), and bound gold!

Arkesia Total War

The Kurzan All-Out War event will expand into the Arkesia Total War event with a new activity. Score progress can be seen on the Kazeros War Board. The end reward of the Arkesia Total War is a wallpaper, and there are 7 reward chests in total.

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Store Updates

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You’ve put in the effort preparing for the fight against Kazeros. Now its time to do the same with your next outfit.

Celebrate your anticipated triumph over the Lord of the Abyss with the perfect look for the occasion. You can make the victory even more memorable with a new Lion Mask Pet, Carousel Mount, and Fireworks Trail Effect.

Cocktail Dress Set

Evening Dress Set - Prestige Shop Exclusive

Lion Mask Pet

Carousel Mounts

Fireworks Footsteps

New Full Moon Palace Stronghold Theme

Black Friday / Fall Sale Packs

Get even more out of the Day of Prophecy with these sale packs, available alongside the update through December 3.

Autumn Bounty Pack
  • Cost: 9500 Royal Crystals

Contains:

  • Relic Combat Engraving Recipe Selection Pouch x1

  • T3 (lvl3) / T4 (1lvl1) Gem Selection Chest x750

  • Epic Astrogem Selection Chest x2

  • Uncommon - Epic Astrogem Chest x15

  • Rare ~ Epic Ark Crystal Chest x10

  • Astrogem Reroll ticket x5

  • Ebony Cube Entrance Ticket Selection Chest II x10

  • Crystal x1900

  • Purchase Limit: 1 per account

Thanksgiving Treasure Pack
  • Cost: 4200 Royal Crystals

Contains:

  • Crystal x800

  • Luminous Gem Shard Chest x3

  • Ebony Cube Entrance Ticket Selection Chest II x5

  • T3 (lvl3) / T4 (1lvl1) Gem Selection Chest x150

  • Uncommon - Epic Astrogem Chest x10

  • Rare ~ Epic Ark Crystal Chest x5

  • Astrogem Reroll ticket x1

  • Purchase Limit: 5 per account

Gold Harvest Honing Pack
  • Cost: 6500 Royal Crystals

Contains:

  • Destined Destruction/Protection Selection Pouch x20

  • Abidos Fusion Material Chest x20

  • Destiny Leapstone Chest x15

  • T4 Breath Selection Chest x15

  • Destiny Shard Pouch (L) x80

  • Ancient Platinum Coin x100

  • Purchase Limit: 5 per account

Silver Harvest Honing Pack
  • Cost: 2800 Royal Crystals

Contains:

  • Ebony Cube Entrance Ticket Selection Chest II x2

  • T3/T4 Leapstone Selection Chest x5

  • T3/T4 Fusion Material Selection Chest x10

  • T3/T4 Shard Selection Chest x5

  • T3/T4 Support Material Selection Chest x1

  • Purchase Limit: 5 per account

Crystal Aurora Pack
  • Cost: 5500 Royal Crystals

Contains:

  • Crystal Dragon Mount

  • Treasure Dragon Pet

  • Wall Paper : Glowing Fantastical Night

  • Cocktail Party Skin Chest

  • Party Weapon Skin Chest

  • Character Customization Ticket

  • Pet and Mount are untradable.

  • Purchase Limit: 1 per account

Paid Daily Reward Track

The Daily Reward is a time-limited product that allows players to receive various rewards by purchasing products and logging in daily during the event period (November 19 through December 17). There will still be a free daily log-in track available for all players as well.

Players can purchase the Daily Reward with 1250 Royal Crystals via the Attendance Reward menu at the top left of the game screen from November 19 until December 3.

Attendance Rewards

After purchasing the Daily Reward during the sales period, logging in between 10:00 AM (UTC) and 09:59 AM (UTC) the next day during the reward period will count as a daily attendance. After attending all 14 days, players can purchase “Total Login Perk” to get all the attendance rewards (except the purchase bonus) once more, in exchange for 1500 Royal Crystals.

  • Rewards include: Rare - Epic Astrogem Chest, Rest Bonus Recovery Brew, Aura of Resonance Recovery Brew, T3/T4 Support Materials Selection Chest, Legendary - Epic Card Pack IV, Pheons, Ebony Cube Entrance Ticket Selection Chest II, Aura of Resonance Recovery Brew, Rest Bonus Recovery Brew, Astrogem Processing Reset Ticket, Uncommon - Epic Astrogem Chest, T3/T4 Fusion Material Selection Chest, T3/T4 Leapstone Selection Chest, Ebony Cube Entrance Ticket Selection Chest II, and Crystals.

  • Attendance will be counted starting from 10:00 AM (UTC) each day via the [Attendance Reward] menu.

  • Rewards marked as “Claimable” can be obtained by clicking the reward icon.

  • If players were already logged in before 10:00 AM (UTC), they may still claim the reward by checking the [Attendance Reward] menu. However, if the reward status does not change to “Claimable,” please restart the game completely to update it.

  • Rewards are delivered immediately to the inventory of the character who claims them.

  • If players have met the attendance conditions and are within the reward period, players can use the [Claim All] button to collect unclaimed rewards.

  • If players met the attendance conditions but the season period has ended, unclaimed rewards will be sent to their Universal Storage upon login within 30 days of the reward period ending. If players do not log in within 30 days after the reward period ends, any unclaimed rewards will expire and become unavailable.

  • Note, this product can be purchased once per season per Roster. It grants 10% mileage for its purchase and is not eligible for refund after purchase. When a new season begins, all attendance-related data from the previous season (such as check-in days) will be reset. Depending on the product, some items may be Roster-bound or Character-bound.

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General Updates

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New 1720 Daily Activities
  • Added Nefta 2 Operation

    • New Kurzan Front for Item Level 1720+

    • Has a chance to drop Astrogems and Ebony Cube [4th Unlock] tickets

    • Updated Fate Ember loot table, including an Ember containing epic grade Astrogems

  • Added Krathios Guardian Raid

    • New Guardian raid forfor Item Level 1720+

    • Has a chance to drop Astrogems

    • Updated Fate Ember loot table, including an Ember containing epic grade Astrogems

    • Added 1 new card book effect

    • Added 3 new achievements and 1 new title

    • Arrives with applicable QoL changes

  • Added Ebony Cube 4th Unlock.

    • New Ebony Cube for Item Level 1720+

    • Added applicable ticket options to the hell key exchange

  • Expanded the Chaos Gate Item Level

    • New Chaos Gate for Item Level 1720+ and updated its auction.

  • Updated Nefta Operation 1, Guardian Drextalas and Chaos Gate Item level 1700 ~ 1719 to now provide Astrogems.

    • Their Fate Embers can also provide Astrogems.

New Hairstyles

General & QoL
  • Updated Party-Finder and Matchmaking Rulesets for where instanced content is hosted for the merged region.

    • Party-Finder: Instance will be created in the world of the lobby leader.

    • Matchmaking:

      • A full group of players from the original NA West worlds will have an instance created in NA West.

      • A full group of players from the original NA East worlds will have an instance created in NA East.

      • A mixed group of players will default to NA East. For players that rely on ping to NA West (such as those connecting from Oceania) we recommend using the party-finder tool to ensure they can find or create a lobby that best meets their needs.

  • Added the South Kurzan cutscene to the Memory Tome.

  • Modified the Server Selection screen for Kazeros Denouement.

  • Improved the Special Honing menu to make it smoother for repeated attempts.

  • Ebony Cube

    • Updated so that when entering Ebony Cube, 3 tickets can be consumed at once.

    • You can determine whether to spend extra tickets by checking the 'Use 3x Tickets' box in the Ebony Cube entry pop-up.

  • Stronghold

    • Added 10 new Skin Chests for Cookie Exchange Merchant NPC Totocookie.

    • Added an option to the Settings menu to also control Jukebox music volume and mute.

    • Attraction Improvements:

      • Improved to allow multiple Attractions to be set to public.

      • Expanded the maximum Design Points for the Attraction from 1,900 to 3,000 points.

  • Added a follow-up story that can be progressed after completing the final stage of an Una's Task reputation.

  • Combat/Skill/Ark Passive

    • Updated Ether to not spawn in mid-air.

    • Adjusted the application priority of certain buffs granted by Engraving so that they are applied earlier than before.

    • Changed the Souleater's Misery debuff so that it is removed last (lowest priority) when a purification effect from items, skills, etc., is activated.

  • System/UI

    • When clicking the macro list for the options below in Settings > Hotkey > Skill Key Settings, the list now opens upwards.

    • Pet Functions can no longer be used while Pushed.

    • Added text to the tooltip to indicate that Astrogems that have already been reset cannot be reset again.

  • Market/Auction House

    • Changed the Content Loot Auction so that when bidding on an item with a price cap, players can still bid up to the cap, even if the minimum raise amount would exceed that cap.

    • Added informational text regarding the price cap to the re-registration window for items that have a price cap on the Market.

  • Characters/Customization

    • Changed the combat idle pose for the Wardancer and Scrapper classes.

    • Adjusted the neck length for the Mage class.

    • Added 1 new hair type for each gender.

  • Mount/Mount Inventory

    • Applied a change so that when a new mount is registered, it will be displayed once at the very top of the Mount Inventory.

    • Added a notification message at the bottom of the Mount Inventory, stating the character is in a "Mount Restricted Area," when the Inventory is opened in an area where mounts cannot be ridden.

    • Changed the Mount Inventory so that when it is opened in an area where only specific mounts can be used, only those usable mounts will be displayed.

  • Improved character skills so that visual effects produced by specific entities are now adjusted by the "Battle Effects Visibility" option ratio in Settings.

  • Added a "View Details" button to the Login Event UI, allowing players to check the contents of box-type item rewards from the Total Login Bonus.

  • Enhanced the quest description and mini-info for the Hyper Awakening quest "[Hyper Awakening] Watcher's Call" during the "Answer the Watcher's Call and Go to Trixion" step, providing clearer instructions on how to travel to Trixion.

  • Changed so that under specific circumstances, upon reaching Trusted rapport rank with certain NPCs, the achievement normally obtained through the rapport dialogue is now completed automatically.

  • Raid Updates:

    • Legion Raid Darkness Legion Commander Thaemine, Gate 1

      • Changed so that using a Hyper Awakening Skill while Killineza the Dark Worshipper is performing certain patterns will no longer inflict status ailments on the character.

    • Abyssal Dungeon Ivory Tower of Chaos Trampled Garden, Gate 2

      • Changed so that the Guardian Restraining Orb can only be obtained before starting Gate 2 if there is an empty slot in the inventory.

    • Kazeros Raid Act 3: Night of Storms and Darkness, Gate 1

      • Removed some combat sections and changed others to not proceed based on certain conditions.

      • Removed the combat section where Thaemine attacks while flying on Infernas from the outskirts of the combat area.

      • During the combat section where Infernas flies outside the area and performs joint attacks with Thaemine, certain patterns will now be skipped based on Thaemine's HP.

      • In the latter phase where dark fog appears at the top and bottom of the area, Infernas will no longer perform certain attack patterns before the pattern requiring a Perfect Block against its charge.