Gear Transcendence is a new system in which players can reinforce and improve their gear’s basic effects by using ancient power sealed within ruins.
This will manifest through increased damage and defense, with some special abilities for both DPS and Support playstyles. The crafting materials for 'Dark Fire' and 'Ancient Soundstone' used in Transcendence can be acquired from Legion Raid 'Darkness Legion Commander Thaemine'. 4 new achievements related to Gear Transcendence have been added.
Beginning Transcendence
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The basic effects and extra effects of Gear Transcendence can be checked through 'Transcendence Info' in the Transcendence UI.
Transcendence info can be checked by the Transcendence UI's 'Transcendence Info' button or by searching the Codex.
Players can check the info by looking at the Upper Ancient Gear (Akkan gear) in the Codex.
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Transcendence can be started under the following conditions:
Upper Ancient Gear at Item Level 1610 and above.
Gear freed by 'Dark Fire'.
'Dark Fire' can be acquired through Legion Raid 'Darkness Legion Commander Thaemine'.
Players can transcend equipped gear.
Locked gear cannot be transcended.
Players can transcend locked gear by checking on the 'Enable Locked Enhancements' in Settings.
Players can transcend gear if they have the necessary materials and appropriate gear by visiting 'Gear Transcendence' object in major cities.
Gear Transcendence can be started after completing the quest '[Guide] Secrets Sleeping in the Ruins'
Players can get some guides for transcendence by completing the quest '[Guide] Gear Transcendence' in Ereonnor, Elgacia.
Guide quests related to transcendence can be accepted only when the player has more than one 'Dark Fire' in the inventory.
If the player does not have any gear available for transcendence, the 'Gear Transcendence' object will be unusable.
Release Ruins
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Players must release ruins appropriate for each gear in order to proceed onto transcendence. Players can enter the ruins with ancient magick circles lying within for each gear part by clicking on the [Liberate] button. Players cannot transcend gears without releasing the ruins first. Ruins must be released for every transcendence level. Players can release next transcendence level and progress transcendence regardless of the transcendence levels of their other gear pieces.
Gear Transcendence
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Players can enter ruins with ancient magick circles sealed within by clicking on the Released gear in Transcendence UI. Ancient magick will be enchanted in the gear once all basic steles are destroyed by the power of the elementals. Ancient magick circles are sealed by steles, which must be destroyed in order to proceed with the gear transcendence. By destroying all steles using the power of the Elementals below except the distorted ones, players can release the seal. Gold is used every time a player uses an Elemental's power.
Each piece of gear can be transcended up to level 7.
Transcendence level 4 is unlocked after completing Gate 2 of 'Darkness Legion Commander Thaemine' Hard.
Transcendence level 7 is unlocked after completing Gate 3 of 'Darkness Legion Commander Thaemine' Hard.
Steles can be destroyed (by a set chance) using the summoned Elemental. Players can choose one of two Elemental powers below when destroying a stele.
The range and destruction chance of Steles differ by the Elemental's type.
By placing the cursor over the selected Elemental's power, players can check the destroyable Steles and the chance of destruction for each.
If the two available Elemental powers are the same, the power is enhanced for higher effectiveness. Elemental powers can be enhanced up to two times. When an Elemental power is enhanced, the other side will disappear.
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After destroying the Stele with the summoned Elemental power, players can use the next 'Elemental power' in order. Players can change the Elemental by clicking on the 'Change Elemental' button.
Players can check the next Elemental in line in the 'Check Next Elemental' area.
Change Elemental button has limited usage count, which can be refilled by destroying special Steles.
There are three kinds of Steles.
Ancient Steles: Ordinary stone tablet which must be destroyed for transcendence
Ancient Distorted Steles: Stone tablets which create three random tablets upon destruction
Tablets will not be created if the Distorted Steles are destroyed by certain Elementals.
Enduring Elemental Stele: Offers various benefits to aid transcendence upon destruction. Whenever an Elemental is summoned, one of the six following effects will be added to a Stele in the ruins.
Relocation: All remaining Steles are relocated.
Blessing: Elemental summon count will not increase.
Addition: Change Elemental count will increase by 1.
Mystery: The remaining Elemental will be switched to one of Ruin's Mysteries. (Outburst, World Tree's Resonance)
Enhancement: Remaining Elemental will be enhanced once.
The two types of Mysteries, along with the highest level of Elementals, will not be enhanced.
Clone: Remaining Elemental will be copied to be the same as the summoned one.
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Players can click the 'Exit' button while transcending to leave the ruins and move to transcendence gear selection screen.
The transcendence progress will not be deleted, and players can click on gear in the transcendence gear selection screen to continue transcending.
Players can reset transcendence progress by clicking on 'Stop Transcendence'.
Gear can be transcended again once 'Ruins Restoration' has been done.
'Ancient Soundstone' and gold will be used for Ruins Restoration.
Once transcendence is stopped, all progress is reset and the previous progress cannot be restored.
If a player wants to keep the transcendence in progress, clicking 'Exit' button will allow players to move to transcendence gear selection screen.
Transcendence Level
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Transcendence can be completed by destroying all Steles except the Distorted ones. Once transcendence is complete, the gear will be enhanced according to the transcendence level. Once transcendence is complete, transcendence grade will be bestowed according to the number of Elementals summoned during the process.
The necessary summon count vary from gear part and transcendence level, and the lower the summon count, the higher the transcendence grade.
The basic effects based on the transcendence level increase are not effected by transcendence grades.
Each gear can receive additional effects once the sum of transcendence grades per transcendence level reaches a certain count.
Additional effect is counted by each gear.
Transcendence grade is only applied when the additional effect is activated, and it does not affect the basic effects.
Players can check the transcendence grade and basic/additional effects for each level through the Transcendence UI's 'Transcendence Info' section.
Stop Transcendence
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Gear in the Transcendence process can be stopped via 'Stop Transcendence'. All progress will be reset.
Players can retry transcendence on gears that stopped transcending, or on gears that have already completed transcendence through Ruins Restoration. Ancient Soundstones and Gold are used for Ruins Restoration. If the highest grade is not achieved, players can select a transcendence level to retry transcending.
Ruins Restoration can be started without limitation until the 'Transcendence Grade' has reached the highest level.
Transcendence Grade will be refreshed only when the new grade is higher than the current grade.
Soundstone Fragments can be acquired after retrying transcendence by restoring ruins and finishing/stopping the given gear's transcendence.
The amount of Soundstone Fragments is increased based on the Elemental summon count upon the point of completion/stopping.
Soundstone fragments can be used to create 'Ancient Soundstones' by visiting 'Craft Gear Transcendence Materials' NPC.
Soundstone fragments can be traded with other players.
Soundstone fragments can be used to create 'Ancient Soundstones' by visiting 'Craft Gear Transcendence Materials' NPC. Magick Spring Water' can be used to craft 'Ancient Soundstone' Players must reach item level 1610 and achievement 'Doom-Chanter' level 1 in order to create Ancient Soundstones with 'Magick Spring Water'.
'Magick Spring Water' can be acquired through Legion Raid 'Darkness Legion Commander Thaemine'.
Crafting 'Ancient Soundstone' with 'Magick Spring Water' requires both 'Magick Spring Water' and 'Chaos Stone'.
Ancient Soundstones' can be created with 'Soundstone Fragments'. Players must reach item level 1610 and achievement 'Doom-Chanter' level 1 in order to create Ancient Soundstones with 'Soundstone Fragments'.
'Soundstone Fragments' can be acquired by completing or stopping transcendence after restoring ruins.
Players can make 'Ancient Soundstones' with 'Soundstone Fragments' up to six times per roster each week.
Using 'Soundstone Fragments' to craft 'Ancient Soundstones' will require both 'Soundstone Fragments' and 'Chaos Stones'.
'Soundstone Fragments' can be traded with other players.
Ancient Soundstones' can also be crafted with 'Dark Fire'.
'Dark Fire' can be acquired through Legion Raid 'Darkness Legion Commander Thaemine'.
Using 'Dark Fire' to craft 'Ancient Soundstones' will require both 'Dark Fire' and 'Chaos Stones'.