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Heroes of Arkesia,

The June “Summer Heat” Update arrives in Arkesia tomorrow. Downtime will begin on June 19 at 12 a.m. PT (7 a.m. UTC) and is expected to last 6 hours.

Encounter the next chapter of Lost Ark in new adventures to the cursed, volcanic land of South Kurzan, and challenge the alluring and deadly Echidna in the first Kazeros Raid. Along with the next major chapter beginning in Arkesia, this update brings Chaos Assault Part II, Proving Grounds Season 5, a new Ark Pass, Western Emote winners, balance changes, and much more! Dive into the full list of new content, events, skins, and other changes along with a new episode of "Patch Notes with Henry", or read through all the details below.

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Kazeros Raid: Echidna

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Arriving with South Kurzan is the first Kazeros Raid, an all new set of raids that players will have to conquer in order to someday face Kazeros himself.

This is an 8-player Raid with 2 gates featuring new enemies and mechanics. The main enemy is Echidna, who was the Covetous Legion Commander long before Vykas came to power. She was jealous of Brelshaza, Kazeros' favorite. She concocted a plan to use Vykas, a lowly demon then who served Echidna, to sabotage Kazeros' trust towards Brelshaza. However, Vykas saw this as her opportunity to rise, betraying Echidna and taking her place. Ever since Vykas's betrayal, Echidna has been absent from Petrania. After a long time, Echidna reappeared in Arkesia. Prepare to face true desires in the lotus blossoms of Echidna. You’ll be able to challenge Echidna in Normal Mode at Item Level 1620 or in Hard Mode at Item Level 1630. This raid introduces a new mechanic, Allied Forces Skills (a new twist on Sidereal Skills from Legion Raids) where the raid leader can call in a variety of allied NPCs to aid their party in combat. This new Kazeros Raid is a new piece of endgame content alongside existing Legion Raids and Abyss Raids. Along with gold, achievements, titles, trophies, and mounts, the Echidna Kazeros Raid will also include materials for a new progression system, Advanced Honing. Related updates include:

  • Guide Quest Added: Crimson Red Floral Scent of Temptation

  • 21 new achievements

  • 4 new titles

  • 4 new trophies

  • 3 new mounts

  • Codex item information updated accordingly with new in-game loot

  • Echidna Emoticon Pack

  • 2 new Cards: Echidna, Narkiel

  • 2 new Card Book sets: Blind Love, Covetous Day

Allied Forces Skills

  • Major NPCs, including some Sidereals, can be summoned to aid players in combat. Players can get various assists from their allies such as powerful damage, aggro control, and more.

  • Allied Forces Skill meter can be filled by meeting certain conditions throughout the course of the battle.

    • Allied Forces Skill meter can be filled up to 5 slots of their gauge.

  • Players can use one of the Allied Forces Skills when the meter fills more than 3 slots.

    • Certain Allied Forces Skills can be used after meeting a specific requirement.

    • Only raid group leader can use the Allied Forces Skills.

  • Allied NPC uses a powerful Allied Forces Skill when summoned.

  • If the player enters an additional command while the summoned Ally is in combat, the summoned Ally NPC will use their 'Support Skill'.

    • Support Skill can be used once for each Ally summoning.

    • Using the Support Skill will require a single additional Allied Forces Skill slot.

Advanced Honing

Advanced Honing is a new progression where gear can be upgraded in Item Level in an all-new way from the materials earned in the Echidna Raid.

To proceed with Advanced honing, the gear must go through 'Tempering' first. Sidereal weapons, along with Upper Ancient gear with item level 1620 and above can be tempered with 'Agris's Scale' (obtainable in Echidna NM), or 'Alcaone's Eye' (obtainable in Echidna HM). By using either of the two materials to temper gear, players can activate Advanced Honing levels 1 - 10. Players can re-temper the gear that reached Advanced Honing level 10 with 'Alcaone's Eye' (obtainable in Echidna HM) which will open level 11 - 20 of Advanced Honing. To reach Advanced Honing level 20, a single gear must be tempered twice. Advanced Honing tempered gear will increase 'Advanced Honing XP'. The amount of XP increased per Advanced Honing try is set, but a 'Great Success' can occur (by chance) and will increase more Advanced Honing XP. Finally, when players try Advance Honing, 'Ancestor's Grace' orb is filled. When 6 'Ancestor's Grace' orbs are full, the next Advanced Honing attempt will activate the Ancestor's Grace to summon the powers of great Umar ancestors. When 'Ancestor's Grace' is in effect, a few useful effects will be bestowed - some of which include:

  • Galatur's Hammer - Advanced Honing XP increased by 5x

  • Ghelar's Sword - Advanced Honing XP increased by 3x

  • Kuhumbar's Anvil - Advanced Honing XP increased by 30 and recharges Ancestor's Grace

  • Temer's Chisel - Advanced Honing XP increased by 10 and required materials and honing cost for the next Advanced Honing is free (excluding optional materials)

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New Continent: South Kurzan

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With the arrival of the Red Moon, strange events have begun occurring across Arkesia.

A mysterious, pungent red liquid is corrupting the Sea of Gienah, and people fear that it could be an omen of the return of the Demon Lord Kazeros. Researchers in Arthetine have investigated this substance, and determined its origin to be Kurzan. Adventurers will need to set out to South Kurzan to continue these investigations. Players Item Level 1580 and above will be able to enter Kurzan, a harsh, barren land. Following the Chain War, Kazeros' body was sealed here in the heart of Mount Antares, and even today his evil energy seeps through the land due to the volcanic activities of the mountain. Take on new quests, meet new Rapport NPCs, earn new achievements, titles, cards, emotes, and more when you explore South Kurzan. Relevant updates include:

  • Kurzan South Ocean Liner added

  • Adventurer's Tome

  • Rapport NPCs

  • Wandering Merchant 'Donia'

  • Wandering Merchant Ships (3 added)

  • Chaos Gate

  • Trade-related

    • 2 Alchemy items added

    • 3 Trade Skill Yields added

    • 2 Archaeology Secret Map recipes

    • 1 Island Soul

    • 9 World Tree leaves (#110-118)

    • Reward added for collecting 96 World Tree leaves

  • New Emote added: Moment of Silence

  • 27 achievements added

  • 5 titles added

  • 4 cards added: Gemet, Nefer, Petha, Kami

  • 2 card book sets added: Assar of Kurzan, Time Between Dog and Wolf

  • Mokoko Seeds added

  • Memory Tome updated

    • #18 South Kurzan Adventure cinematic added

    • Kurzan South category, Kazeros Raid category added

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Events

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Chaos Assault II - Return of the Dragon

Kaishuter, who led the Guardians of Chaos in Chain War, is now back in Arkesia.

Chaos Assault will continue with new activities in part 2, titled Return of the Dragon. Talk to Researcher Marcus at Mount Zagoras to learn about the giant shadow appearing in Fortress of Chaos. Players can enter 'Fortress of Chaos' through a portal in Mount Zagoras during the event period. Defeat Kaishuter to receive various rewards! Just like part 1, the difficulty of the field varies depending on the player's character item level, but the same rewards are distributed regardless of the item level. Players can obtain 'Chaos Crystals' by participating in the event, which can be exchanged at the event shop for various rewards. The event shop has a new tab added, full of valuable rewards for players who participate in the event, including additional Pheons, honing materials, battle items, and more!

General

  • The summer celebratory gift will be sent out with this release. Find the full details in our Team Update.

  • New Monthly Log In Events and Fever Time Events have been added.

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Store Update

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Kimono & Spring Dream Weapon Skins

The scorching heat of summer arrives with Kurzan and Echidna, but the majesty of spring doesn't have to disappear completely. Bid a stylish farewell to the season with the Kimono skins and Spring Dream weapon cosmetics. New weapons have been added for classes that released after the initial Spring Dream launch. These skins will available in the store for the foreseeable future as evergreen products.

Ark Pass: Shadow Relic

The Ark Pass will be available on June 26.

The newest Ark Pass arrives and adds new ways for players to earn impactful rewards just by playing Lost Ark. Players can complete missions to progress through 30 Ark Pass levels, and with each level reached, new rewards will be unlocked and earned. The regular Ark Pass is completely free and grants a variety of helpful rewards, such as Pheons, honing material selection chests, pirate coins, and even a Legendary Card Pack! Ark Pass progress is earned across your entire roster, and the rewards are roster bound. While all players will have access to the free Ark Pass, those interested in more rewards and cosmetics can exchange Royal Crystals for two premium reward tracks (Premium and Super Premium), which each layer in additional rewards to the leveling track. The Premium Ark Pass adds rewards at all 30 levels earned alongside the free rewards. Examples include more honing material selection chests, battle items, and more! On top of the Regular and Premium rewards, the Super Premium Ark Pass weaves the Shadow cosmetic collection, Rabbit Knight Pet, Gem Raptor Mount, and a Legendary Card Pack through the Ark Pass. Find the cosmetics showcased below.

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General

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Emote Winners

The winners of the 2024 Emote Design Competition have been determined by the community, and will be added into the game for all players to use with this update!

  • Karadign - Goblinkoko

  • Nyaffie - ArtistCaught

  • Gureum - NinevehPopcorn

  • Grate - MokokoDead

  • Lupical - EchidnaWow

Congratulations to the 5 winners, and a huge thanks to all the finalists, players who submitted, and those who voted for the winners!

Proving Grounds Season 5

Season 5 of Competitive Proving Grounds PvP arrives.

Prove you’re one of the best warriors in Arkesia to earn season ranks, rewards, and prestige. In Season 5, MMR values will undergo a soft reset at launch, and the rank MMR values are:

  • Silver: 1,100 - 1,250

  • Gold: 1,250 - 1,400

  • Platinum: 1,400 - 1,550

  • Diamond: 1,550 - 1,800

  • Master & Grandmaster ranks will have different values per region in Season 5.

    • Europe Cental

      • Master: 1,800+ and Rank 11 - 50

      • Grand Master: Rank 1 - 10

    • NA East

      • Master: 1,800+ and Rank 4 - 15

      • Grand Master: Rank 1 - 3

    • NA West

      • Master: 1,800+ and Rank 3 - 7

      • Grand Master: Rank 1 - 2

Update: These values were not correctly released in-game, and will be fixed in a future update for the following regions:

NA West

  • Players ranked 3rd will be downgraded from Grand Master to Master

  • Players ranked 8th - 15th will be downgraded from Master to Diamond

Europe Central

  • Players ranked 4th - 10th will be upgraded from Master to Grand Master

  • Players ranked 16th - 50th will be upgraded from Diamond to Master

Stronghold Updates

  • 12 New Jukebox songs added:

    • Elnead

    • The Restoration of Elnead

    • Vesper, the Cursed Land

    • The Nautilus Ruins

    • Temple Lachrima

    • Arthetine Air Raid

    • Shadowfallen Sea

    • Narkiel

    • Red Doom Narkiel

    • Echidna

    • Desire in Full Bloom, Echidna

    • Covetous Master Echidna

  • South Kurzan Knowledge Transfer added for players after they’ve cleared the continent.

MVP Background System

  • This feature changes the background for the MVP and the 3 other players showcased on the MVP screen after completing an activity. Players can change their background by (Press 'Y') > Emote Tab > "MVP settings" button.

Rewards Update

  • The Kakul-Saydon Legion Raid (NM) will no longer drop Sidereal Energies to balance the total in-game earnable amount of Sidereal Energies.

General

  • Updated the in-game loading screen to a South Kurzan theme.

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Balance Updates

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Berserker

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Skills

  • Common PvE damage of all skills except for basic attacks +1.1%

Engravings

  • Changed the effects of 'Mayhem':

  • Previous: Fury Meter remains at max and turns into Mayhem Mode with the power of darkness.

    • Mayhem Mode: Outgoing Damage +3/8/16%, Atk. and Move Speed +15%, all incoming Damage -72%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing and 25% of shield. Press the X key to cancel Mayhem Mode and recover 25% of Max HP; cannot enter Mayhem Mode again for 30s.

  • After: Fury Meter remains at max and turns into Mayhem Mode with the power of darkness.

    • Mayhem Mode: Outgoing Damage +3/8/18%, Atk. and Move Speed +15%, all incoming Damage -72%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing and 25% of shield. Press the X key to cancel Mayhem Mode and recover 25% of Max HP; cannot enter Mayhem Mode again for 30s.

Destroyer

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Stats

  • Changed the damage increase factor for Specialization Stat in Hypergravity:

    • Previous: 0.51

    • After: 0.5

Skills

  • PvE damage of Gravity Release skills +2.6%

Specialty

  • Hypergravity mode

    • PvE damage of Hypergravity basic attacks and Gravity Shock -1.5%

    • Vortex Gravity PvE damage -1.5%

Gunlancer

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Skills

  • PvE damage of normal skills +3.2%

  • Surge Cannon PvE damage +4.1%

  • Charged Stinger PvE damage +4.1%

  • Gunlance Shot

    • Changed the 'Weak Point Detection' skill tree's effect:

      • Previous: Damage to Push-Immune foes +40.0/47.2/54.8/62.4/70.0%

      • After: Damage to Push-Immune foes +45.0/52.7/60.3/68.4/76.5%

  • Dash Upper Fire

    • Changed the 'Weak Point Detection' skill tree's effect:

      • Previous: Damage to Push-Immune foes +40.0/47.2/54.8/62.4/70.0%

      • After: Damage to Push-Immune foes +45.0/52.7/60.3/68.4/76.5%

  • Counter Gunlance

    • PvE damage +2.1%

    • Changed the 'Weak Point Detection' skill tree's effect:

      • Previous: Damage to Push-Immune foes +40.0/47.2/54.8/62.4/70.0%

      • After: Damage to Push-Immune foes +45.0/52.7/60.3/68.4/76.5%

  • Fire Bullet

    • Changed 'Enhanced Strike' skill tree's effect:

      • Previous: Damage to foes +25.0/31.0/37.0/43.0/50.0%

      • After: Damage to foes +30.0/36.0/42.0/48.0/55.0%

Awakening

  • Lance of Judgment PvE damage +6.1%

Specialty

  • Battlefield Shield PvE damage +5.1%

Paladin

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Skill

  • God’s Decree

    • AoE radius +30%

    • Changed Wide-Angle Attack skill tree to Tenacity

      • Previous: AoE radius +30%

      • After: Push Immunity will proc while using the skill

  • Holy Protection

    • Changed the effect of 'Vow of Light' skill tree:

      • Previous: Cooldown +10s, but recovers 8.0% of the character's Max HP when shield disappears.

      • After: Cooldown +6s, but recovers 8.0% of the character's Max HP when shield disappears.

  • Holy Sword

    • Changed 'Positioning' skill tree to Swift Fingers

      • Previous: Positioning speed +10.0/12.0/14.0/16.0/18.0%

      • After: Attack speed +10.0/12.0/14.0/16.0/18.0%

  • Light of Judgment

    • Added Weak Point lvl 1, and a skill tooltip related to the addition.

Slayer

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Skills

  • Brutal Impact PvE damage +5.8%

  • Volcanic Eruption PvE damage +5.0%

Specialty

  • Bloodlust PvE damage -3.3%

Glaivier

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Engravings

  • Changed the effect of Control:

    • Previous: Cannot use Focus Stance. Flurry Skill Damage +20/30/40%, Dual Meter gain +50/75/100%. Cooldown of Movement Skills decrease by 2s when the Dual Meter is consumed.

    • After: Cannot use Focus Stance. Flurry Skill Damage +22/33/44%, Dual Meter gain +50/75/100%. Cooldown of Movement Skills decrease by 2s when the Dual Meter is consumed.

Breaker

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Skills

  • All skills’ PvE damage including basic attacks and Awakening -1.5%

Engravings

  • Asura's Path

    • PvE damage of Asura Destruction Basic attacks -10.8%

    • Last strike damage of Asura Destruction Basic attacks additional -20%

Deadeye

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Skills

  • Handgun Skill PvE damage +2.3%

  • Shotgun Skill PvE damage +1.2%

  • Rifle Skill PvE damage +1.2%

Artillerist

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Skills

  • Pressurized Heatbomb

    • PvE damage +4.8%

    • Changed the 'Condense' skill tree's effect:

      • Previous: Charge for 1s and fire a cannonball. Cooldown +6s, but when Overcharging, reload to fire one more cannonball, increasing Max Outgoing Damage by 55.0/63.0/72.0/81.0/90.0%. When charging fails, no additional cannonball is fired, and Damage -50% and AoE Radius -20%

      • After: Charge for 1s and fire a cannonball. Cooldown +9s, but when Overcharging, reload to fire one more cannonball, increasing Max Outgoing Damage by 80.0/90.0/100.0/110.0/120.0%. When charging fails, no additional cannonball is fired, and Damage -50% and AoE Radius -20%.

  • Air Raid

    • PvE damage +5.8%

  • Homing Barrage

    • PvP damage -9.8%

    • Changed the 'EMP Explosion' skill tree effect:

      • Previous: Crit Damage +100.0/115.0/130.0/145.0/160.0% when dropping an EMP Bomb. No longer launches foe into the air. On hit, Stuns foe for 5s. Inflicts [Low] Stagger.

      • After: Damage +40% to monsters Challenge or above. Crit Damage +140.0/157.5/175.0/192.5/210.0% when dropping an EMP Bomb. No longer launches foe into the air. On hit, Stuns foe for 5s. Inflicts [Low] Stagger.

  • Changed the effect of 'Power Bomb' skill tree:

    • Previous: Drop an Atom Bomb. Outgoing Damage +85.0/94.0/104.0/115.0/126.0%.

    • After: Drop an Atom Bomb. Outgoing Damage +105.0/116.0/127.0/138.0/150.0%.

Sharpshooter

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Skills

  • Arrow Wave Changed the effect of 'Companion' skill tree as follows:

    • Previous: Tornado width increases by 20%. When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%.

    • After: Tornado width increases by 20%. When Silverhawk is summoned, Outgoing Damage +70.0/78.4/86.8/95.9/105.0%.

  • Charged Shot

    • Charge time reduced.

    • Camera animations added.

    • Changed the effect of 'Companion' skill tree:

      • Previous: When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%.

      • After: When Silverhawk is summoned, Outgoing Damage +70.0/78.4/86.8/95.9/105.0%.

  • Evasive Fire

    • Changed the effect of 'Companion' skill tree:

      • Previous: When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%

      • After: When Silverhawk is summoned, Outgoing Damage +70.0/78.4/86.8/95.9/105.0%

  • Hawk Shot

    • Changed the effect of 'Eagle Hawk 'skill tree:

      • Previous: Crit rate +30.0/37.0/44.0/52.0/60.0%

      • After: Crit rate +15.0/21.0/27.0/33.0/40.0%, Crit damage +60.0%

Engravings

  • Changed the effect of Loyal Companion:

    • Previous: Summons Silverhawk MK-II, allowing Move Speed +4%, Silverhawk's Crit Rate +10/20/40%, Basic AoE Radius +60%, and Silverhawk's summon duration +30/60/100%. On Basic Attack or Wings of Storm hit, foes get a Mark of Death. Outgoing Damage +3/7/12%. Additionally, when Silverhawk is summoned Atk. Power +2/5/10%.

    • After: Summons Silverhawk MK-II, allowing Move Speed +4%, Silverhawk's Crit Rate +10/20/40%, Basic AoE Radius +60%, and Silverhawk's summon duration +30/60/100%. On Basic Attack or Wings of Storm hit, foes get a Mark of Death. Outgoing Damage +4/8/15%. Additionally, when Silverhawk is summoned Atk. Power +2/5/10%.

Machinist

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Skills

  • All skills’ PvE damage excluding basic attacks, Hypersync basic attacks, and Awakenings +2.7%

Engravings

  • Changed the effect of 'Evolutionary Legacy'

    • Previous: During Hypersync Mode, on hit, Sync skills inflict Damage +2/4/6% (Max. 3 stacks) and Cooldown for Sync skills excluding Movement skills and Stand Up skills -0.5s. Also, Cooldown of Sync skills is reset when entering Hypersync Mode, and it returns 40% of its Core Energy cost when canceled.

    • After: During Hypersync Mode, on hit, Sync skills inflict Damage +6/12/21% and Cooldown for Sync skills excluding Movement skills and Stand Up skills -0.5s. Also, Cooldown of Sync skills is reset when entering Hypersync Mode, and it returns 40% of its Core Energy cost when canceled.

Gunslinger

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Skills

  • Handgun Skill PvE damage +4.5%

  • Shotgun Skill PvE damage +3.5%

  • Rifle Skill PvE damage +2.2%

Arcanist

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Engravings

  • Changed the effect of 'Order of the Emperor':

    • Previous: Adds Emperor Cards to the Card Deck. Balance and Judgment Cards are replaced with Chancellor and Sovereign Cards. Normal Skill Damage +20/30/40%. Emperor Card Damage +0/30/80%.

    • After: Adds Emperor Cards to the Card Deck. Balance and Judgment Cards are replaced with Chancellor and Sovereign Cards. Normal Skill Damage +25/35/45%. Emperor Card Damage +0/30/80%.

Deathblade

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Identity

  • Changed the effect of 'Death Trance' as follows:

    • Previous: Increase Move speed 10%, Attack Speed 10/15/20%, and Atk. Power +10/20/30%

    • After: Increase Move speed 10%, Attack Speed 10/15/20%, and Atk. Power +8/16/24%

Shadowhunter

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Skills

  • All skills’ PvE damage excluding basic attacks and Awakening +2.4%

  • Blood Massacre PvE damage +12.2%

  • Leaping Blow PvE damage +4.2%

Awakening

  • Fallen Ruin PvE damage +8%

Aeromancer

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Skills

  • All skills’ PvE damage excluding basic attacks and Awakening +4.6%